Dear players!
Extensive changes touched system of Castles, Fortresses and Clan Halls.
Now battles for Fortresses and Castles will be more relevant and interesting.
Changes to Castles:
- Gates and crystals of castles will be greatly enhanced. They will also get stronger with server stages;
- Dungeon of Castle will not apply to general cooldown and everyone will be able to go to it once a day;
- Castle flag bonuses now give +1% PvP Damage / +250 CP
- Removed old Castle skills and added new ones. More information under spoiler:
Спойлер
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Gludio Castle:
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Experience bonus +30%;
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Dion Castle:
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Experience bonus +20%;
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Damage against monsters +5%;
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Giran Castle:
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Adena drop from monsters +15%;
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Innadril Castle:
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Experience bonus +5%;
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Adena drop from monsters +5%;
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Damage against monsters +5%;
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Oren Castle:
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Experience bonus +15%;
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Damage against monsters +7%;
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Schuttgart Castle:
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Experience bonus +5%;
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Adena drop from monsters +5%;
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Damage against monsters +5%;
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Goddard Castle:
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Experience bonus +5%;
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Adena drop from monsters +5%;
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Damage against monsters +5%;
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Rune Castle:
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Adena drop from monsters +10%;
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Damage against monsters +10%;
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Aden Castle:
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Adena drop from monsters +20%.
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- Removed old buffs in Castles and added new ones (duration of all buffs is 1 hour):
Спойлер
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Adventurer Poem of Combat - P. Atk. by 15% and P. Def. by 15%.
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Adventurer Poem of Magic - increases M. Atk. by 75% and M. Def. by 30%.
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Adventurer Poem of Awakening - increases Atk. Spd. by 33% and bestows the ability to recover as HP 4% of the damage inflicted on the enemy with a certain probability.
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Adventurer Poem of Acumen - Casting Speed + 30% - Accuracy +3.
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Adventurer Poem of Perfection - increases Max HP by 35% and Max MP by 35%.
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Adventurer Poem of Movement - increases Speed by 33 and Evasion by 4.
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Adventurer Poem of Berserker - Decreases a party member's P. Def., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for party members.
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Adventurer Poem of Protection - increases the target's P. Def. against Critical by 10%. When the target receives an attack above a certain amount of damage, Critical Damage of standard melee attack is increased for 8 seconds for 30%.
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Adventurer Poem of Critical - Increases Critical Rate by 30% and Critical Damage by 35%.
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Adventurer Clarity - decreases physical skill MP consumption by 45%, magic skill MP consumption by 7%, and song/dance skill MP consumption by 15%.;
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Adventurer Ressist Shock - Increases resistance to Stun attacks by 15%;
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Adventurer Mental Shield - Increases Hold/Sleep/Mental Attack Resistance +50.
Fortresses Changes:
- All Fortresses are disabled, except for those that belong to specific castle. This was done in order to update battles for Fortresses. Available fortresses:
Спойлер
- Gludio - Gludio Southern Fortress;
- Dion - Floran Fortress;
- Giran - Dragonspine Fortress;
- Innadril - White Sands Fortress;
- Oren - Antharas Fortress;
- Schuttgart - Archaic Fortress;
- Goddard - Borderland Fortress;
- Rune - Swamp Fortress;
- Aden - Bayou Fortress.
- Removed old Fortress skills and added new ones. More information under spoiler:
Спойлер
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Gludio - Gludio Southern Fortress:
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Experience bonus +15%;
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Dion - Floran Fortress:
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Experience bonus +10%;
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Damage against monsters +2%;
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Giran - Dragonspine Fortress:
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Adena drop from monsters +7%;
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Innadril - White Sands Fortress:
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Experience bonus +2%;
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Adena drop from monsters +2%;
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Damage against monsters +2%;
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Oren - Antharas Fortress:
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Experience bonus +7%;
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Damage against monsters +3%;
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Schuttgart - Archaic Fortress:
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Experience bonus +2%;
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Adena drop from monsters +2%;
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Damage against monsters +2%;
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Goddard - Borderland Fortress:
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Experience bonus +2%;
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Adena drop from monsters +2%;
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Damage against monsters +2%;
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Rune - Swamp Fortress:
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Adena drop from monsters +5%;
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Damage against monsters +5%;
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Aden - Bayou Fortress:
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Adena drop from monsters +10%.
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- Removed old buffs in Fortresses and added new ones (duration of all buffs is 1 hour):
Спойлер
-
Adventurer Poem of Combat - P. Atk. by 15% and P. Def. by 15%.
-
Adventurer Poem of Magic - increases M. Atk. by 75% and M. Def. by 30%.
-
Adventurer Poem of Awakening - increases Atk. Spd. by 33% and bestows the ability to recover as HP 4% of the damage inflicted on the enemy with a certain probability.
-
Adventurer Poem of Acumen - Casting Speed + 30% - Accuracy +3.
-
Adventurer Poem of Perfection - increases Max HP by 35% and Max MP by 35%.
-
Adventurer Poem of Movement - increases Speed by 33 and Evasion by 4.
-
Adventurer Poem of Berserker - Decreases a party member's P. Def., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for party members.
-
Adventurer Poem of Protection - increases the target's P. Def. against Critical by 10%. When the target receives an attack above a certain amount of damage, Critical Damage of standard melee attack is increased for 8 seconds for 30%.
-
Adventurer Poem of Critical - Increases Critical Rate by 30% and Critical Damage by 35%.
-
Adventurer Clarity - decreases physical skill MP consumption by 45%, magic skill MP consumption by 7%, and song/dance skill MP consumption by 15%.;
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Adventurer Ressist Shock - Increases resistance to Stun attacks by 15%;
-
Adventurer Mental Shield - Increases Hold/Sleep/Mental Attack Resistance +50.
Clan Hall Changes:
- Removed old buffs in Fortresses and added new ones (duration of all buffs is 1 hour):
Спойлер
-
Adventurer Poem of Combat - P. Atk. by 15% and P. Def. by 15%.
-
Adventurer Poem of Magic - increases M. Atk. by 75% and M. Def. by 30%.
-
Adventurer Poem of Awakening - increases Atk. Spd. by 33% and bestows the ability to recover as HP 4% of the damage inflicted on the enemy with a certain probability.
-
Adventurer Poem of Acumen - Casting Speed + 30% - Accuracy +3.
-
Adventurer Poem of Perfection - increases Max HP by 35% and Max MP by 35%.
-
Adventurer Poem of Movement - increases Speed by 33 and Evasion by 4.
-
Adventurer Poem of Berserker - Decreases a party member's P. Def., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for party members.
-
Adventurer Poem of Protection - increases the target's P. Def. against Critical by 10%. When the target receives an attack above a certain amount of damage, Critical Damage of standard melee attack is increased for 8 seconds for 30%.
-
Adventurer Poem of Critical - Increases Critical Rate by 30% and Critical Damage by 35%.
-
Adventurer Clarity - decreases physical skill MP consumption by 45%, magic skill MP consumption by 7%, and song/dance skill MP consumption by 15%.;
-
Adventurer Ressist Shock - Increases resistance to Stun attacks by 15%;
-
Adventurer Mental Shield - Increases Hold/Sleep/Mental Attack Resistance +50.